﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
using Miao;

namespace Miao.UI
{
    public abstract class PackageUIBase<TItem> : UIMotionPanel
    {
        public Transform Content;
        public abstract DragAndDropEvent AddItem(TItem item);
        public abstract void RemoveItem();
        public abstract void ChangeSlot();
    }
}
